Nicolas
Nicolas
3D Artist
Chicago, United States

About

3D Artist with a B.A. in Video Game Art from Columbia College Chicago (2019)
and professional experience delivering high quality visual content across
product visualization and environment design. Skilled in managing the full 3D
production pipeline, including modeling, animation, texturing, lighting,
rendering, and compositing, to create compelling photorealistic imagery.
Passionate about blending design, photography, and interactive media to
produce visually engaging and technically refined work.

Resume PDF

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Skills

Compositing3D ModelingLightingTexturingInterior DesignTexture CreationTextile Tiling

Software proficiency

3ds Max
3ds Max
Corona Renderer
Corona Renderer
Octane Render
Octane Render
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
V-Ray
V-Ray
Maxwell Render
Maxwell Render

Experience

  • 3D Artist at Dartfrog
    Grand Rapids, MI, US
    December 2021 - March 2026

    • Partnered with clients across multiple industries to deliver photorealistic 3D

    product renders and immersive environments, enhancing brand storytelling and

    visual engagement.

    • Oversaw the complete 3D pipeline for 40+ instructional animations., including

    modeling, texturing, animation, lighting, rendering, and compositing.

    • Produced high-end visuals and animations using 3ds Max, Corona, Octane, and

    Adobe Creative Suite, ensuring eciency and visual accuracy throughout the

    pipeline.

  • 3D Artist at Farm Creative Parlour
    Chicago, IL, US
    September 2019 - December 2021

    • Worked with numerous clients to design, create, and render photorealistic

    products and environments that t their brand.

    • 3Ds Max, Corona renderer, Vray, Marvelous Designer and the Adobe Suite were the

    primary programs used for creation.

  • Exhibit Design Intern at Catalyst Exhibits
    Pleasant Prairie, WI, US
    June 2017 - August 2017

    • Coordinated design meetings and client collaborations.

    • Translated client requirements into tailored exhibit designs.

    • Modeled and rendered 3D exhibit assets using Maya and Unreal Engine.

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